Anodyne is a difficult to pin down game. Honestly, I’m not even sure if I’m going to put it into Tier One or Two yet. It has taught me that I may be a bit of a sucker for good audio design and soundtracks, since I ended up playing it longer than I expected based on that alone. On its face, I found it quite reminiscent of classic Zelda – I was happy to learn that I was correct in this assessment when I visited the Steam page. You wander about, exploring a strange world with strange creatures and caves, all the time feeling rather lost and alone. You’re told you have a great destiny, but (and this is where it differs) it doesn’t really seem like that’s actually the case. Perhaps if I hear something about this game elsewhere, I’ll pick it up again – but for now, I think it goes to Tier Two. I certainly don’t regret my time, but I also wasn’t particularly engaged except by the mechanics – just the audio and art direction.