Anodyne

Anodyne is a difficult to pin down game.  Honestly, I’m not even sure if I’m going to put it into Tier One or Two yet.  It has taught me that I may be a bit of a sucker for good audio design and soundtracks, since I ended up playing it longer than I expected based on that alone.  On its face, I found it quite reminiscent of classic Zelda – I was happy to learn that I was correct in this assessment when I visited the Steam page.  You wander about, exploring a strange world with strange creatures and caves, all the time feeling rather lost and alone.  You’re told you have a great destiny, but (and this is where it differs) it doesn’t really seem like that’s actually the case.  Perhaps if I hear something about this game elsewhere, I’ll pick it up again – but for now, I think it goes to Tier Two.  I certainly don’t regret my time, but I also wasn’t particularly engaged except by the mechanics – just the audio and art direction.

Steam link