Ah good, the stock/organ market, 3D future-retro-future dystopian multi-pathed collect-a-thon loadout/perk multi-ended FPS fishing simulator finally dropped. I *was* wondering when we’d get this.
Category: Tier One
Brotato
Something, something “NOT TODAY”
Control: Ultimate Edition
Control is a big-budget SCP Foundation game made by the same folks as Alan Wake, which you may have heard of because of its extensive use of raytracing. While it’s practically everything you would expect out of an SCP Foundation game and more, it does have some fairly significant niggles which prevent it from reaching the greatest heights.
Continue reading “Control: Ultimate Edition”Little Witch Nobeta
Northern Journey
Northern Journey, as I understand it, was made by one Norwegian guy with no prior game development experience. You wouldn’t know that from playing it – sure, it’s rough around the edges in places, but the mood is well-crafted and the gameplay is quite engaging.
Continue reading “Northern Journey”Vampire Survivors
It’s legally distinct bullet hell Castlevania! (And it’s $3 on Steam.)
Continue reading “Vampire Survivors”Wildermyth
Wildermyth is a different kind of RPG – one which takes place across decades and, possibly, generations. Characters are not avatars, but erstwhile companions in a company of heroes. Technically, it has a multiplayer component.
Continue reading “Wildermyth”Sable
A YouTube comment described Sable as Breath of the Wild without combat and that maybe it was better that way. I’m inclined to agree on both counts, though my experience with Sable was seriously marred since they clearly did not have the same titanic budgets for polish available to Nintendo.
Continue reading “Sable”Anime
Potion Craft
Potion Craft is a remarkably charming little experience where you work as an alchemist in a generic fantasy setting. It’s still in Early Access, but already there are plenty of potions to discover and people to please as you manually crush your ingredients, stir them together, and curse your lack of Windbloom.
Though I’m in the early parts of the game (and it’s still in Early Access, so not everything may be there yet), my only hopes are for more complicated potion processes (since the repeated “crush, stir, heat” gets rather boring), some way of re-planting ingredients that you’re running low on, and a mobile version (if there was ever a game made for touchscreen, it would be this).
While it definitely has a Flash game vibe, that’s not really a bad thing – it’s relaxing, moderately entertaining, and lets me nefariously mutter that my potions are too strong for you. Tier One.