Creeper World 3: Arc Eternal is one of several sequels to a flash game I played on Kongregate. It’s a modified Tower Defense game where you battle the “Creeper”: a mindless flood of indeterminate blue goo. Emitters gradually fill the map with the Creeper (putting out layer after layer that slowly climbs the landscape), and it’s your job to survive long enough to collect the important resources and escape by placing cannons and energy collectors across the map.
I bought this game practically with the mindset of it being a Tier Two game (though we hadn’t come up with that yet): something I wanted to support the developers in because I enjoyed the flash game, but not something I really ever expected to complete. It has solid core mechanics and dozens – if not hundreds – of levels (not including custom or random maps). It’s unique enough to be interesting, but I’ve played enough of it to be satisfied (partly I played the flash game). I’ll return to it when I have time or find myself wanting to play it again.