Chroma Squad (Completed)

Ah, yes. Chroma Squad–another game sadly lowered from Tier 1 to Tier 2.

It’s hard to quickly pin down the problems with Chroma Squad–in fact, there’s a lot of things that are great about it. I mean, we’ve got…

  • Generously customizable mock-power ranger team creation
  • A light-hearted atmosphere that leads to shenanigans
  • A bear who does the dance of death
  • A customizable Zord built out of cardboard boxes
  • A surprisingly tactical combat system & character stat/skill/equipment customization mechanics
  • A reasonably challenging final boss at the end
  • Powerups in the forms of hiring different advertising companies
  • Optional “quests” in the form of director’s instructions

 

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Amnesia: Memories (Completed)

 

Screw men. Seriously. Screw them.

 

It doesn’t help that it’s a visual novel, albeit with fluid and expressive (Japanese) voice acting. It doesn’t help that it’s a Shojo, filled with all the tropes of overly-complicated love-drama, albeit with an excitable and fun spirit named Orion living in your head. It doesn’t help that out of the four guys you can randomly choose at the beginning of the game to date (with no information about them before the choice is made), I picked the misogynistic playboy asshole who couldn’t help but be constantly obsessed with putting his johnny in every single woman he met on the street BUT ME, albeit he apologized several times for such behavior. However, I think what did it in for me, is that by the time I got to the end of my first playthrough of Amnesia: Memories, the ending I received indicated that the writers hadn’t really intended for there to be any closure for the player, unless they actually tried to make it work with their boyfriend. I got an ending without explanation of events that happened throughout the entire game, no closure on the nature of the relationship with the boy named Ikki, Orion was still stuck in my head, and my memories were still lost in amnesia.

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Crysis 2 Maximum Edition (Completed)

Okay. So it’s Crysis 2. A game where you get told you’re the manliest man to ever man the man, and you’re supposed go out there and be a man. And that’s okay? Why? Well, because there’s aliens, seismic catastrophes, explosions, more aliens, guns, skyscrapers being destroyed, tanks, more explosions and a cyber suit that turns you into a small god. If I’m going to jump the shark, I want to jump it hard. Screw realism.

 

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Octodad (Completed)

It would be unfair and unrealistic to ask more from Octodad than what it is. Upon its completion, not much more is gleaned in addition to its first impression. It maintains the same level of comical humor resulting from an incognito octopus assuming the persona of a 1960’s-something husband, whist avoiding the chef from The Little Mermaid. Mechanically speaking, it never gets deeper than the awkward QWOPian/Surgeon Simulator requirement of completing mundane tasks in non-mundane ways, but therein eternally lies the problem with these game types–getting “good” at the game sort of makes you a loser, since all the fun had from these games is being bad at them, and laughing at the ridiculous scenarios that result in accord. That being said, it’s a short enough game (maybe 4 hours) and while it may be a Tier 2~3 game mechanically, it’s concept is Tier 1 which for me is enough to hold its place in our highest accolade.

Steam Link

Momodora: Reverie Under the Moonlight (Completed)

Momodora was in no way a bad game. It maintained its extremely high level of sprite detail throughout the entire game. The mood and setting never let up and there was a plethora of minor details in the background and gameplay that hinted at a deeper lore. Broken shrines, untended graves, haunting pictures–even the NPCs have several little nuances that imply or even present a darker image of death and possibly in one case, suicide. And yes… you can turn into a cat.

 

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Barony (Completed)

I beat this one a while back, so forgive me if I don’t remember everything, but Barony is hella solid.

 

Barony, as you may remember, is a roguelike with Minecraftian graphics. While it lacks a lot of the extremely granular features that many of the “hardcore” ASCII roguelikes offer, this game rocks socks in many unexplored real-time aspects of roguelikes. Aspects like…

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Daikatana (Finished)

I’m starting to think that there are actually a very small number of games worth playing… for me. Obviously, everyone’s tastes are different, so what is appealing to some may be repulsive to another, but sadly, I must add Daikatana to the same dredge pool that Divine Divinity fell to–a game that was a first impression Tier 1, lowered to a final impression Tier 3.

 

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Divine Divinity (Finished)

Divine Divinity will be the first game ever that I have put on the Tier 1 list, that not only am I not going to finish, but I am going to drop down to Tier 3. This is done with a heavy heart, as I’ve invested 16 hours into the game but I can only conclude that it simply isn’t worth anyone’s time, in spite of it possessing what feels like should be great merit.

 

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What Comes After 100%?

 

The End of One Journey is the Beginning of Another

So, I’ve finished cataloging my Steam library. What did I do to celebrate? I stared at a blank computer monitor for about 2 hours and then depressed, went to bed. I knew it would happen. It always does at the end of a big project. After working so long and so hard on something, you inevitably come to the conclusion at the end that it wasn’t the finished product that you were excited about, it was the journey there. It’s interesting to think that I’ve written reviews for over a hundred games at this point… but that’s all. It’s just interesting. Acquiring the knowledge of the game, experiencing them, figuring out how to record those experiences–while it was stressful–that was the fun part. I will never stop playing games, but I am happy to say that even though I have finished my cataloging, I have not yet purchased a new game to play and I probably won’t for quite some time. I think I will enjoy being free for a time and play the Tier 1 games that I have recorded.

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Amnesia Memories: Pre-Post Review

Amnesia Memories

Chezni: I still need to finish Amnesia Memories dating sim anyway. If there isn’t a “grab my boyfriend by the back of the hair and ram his face into my knee ending” I’m going to be very upset
Chezni: Cuz I don’t know how I’m supposed to see anything redeeming in him
LepcisMagna: I was going to say
LepcisMagna: That seems like not the most usual ending to a dating sim
Chezni: I just feel like a tool around him
LepcisMagna: Don’t let him define you.
Chezni: aaaargh, I’m laughing so hard right now
LepcisMagna: No man is worth it

11/10, would play again