Riven is what I expected Myst to be. Is that a good thing?
Continue reading “Riven: The Sequel to Myst”Author: LepcisMagna
Myst: Masterpiece Edition
Myst is perhaps the most famous point and click adventure game series, surpassing both The Secret of Monkey Island and Broken Sword, in my opinion. When I was much younger, Myst was the game that always drew my eye and made me imagine the fantastic worlds that must lie within. For one reason or another, I never played it until now. After accidentally stumbling across C.G.P. Grey starting a playthrough of it on YouTube, I figured now was as good a time as any.
Continue reading “Myst: Masterpiece Edition”Teardown
Paradise Killer
Paradise Killer is a game of three parts: an island exploration, a crime investigation visual novel, and a trial. There are serious flaws with all three of these parts, but it might be worth 5 hours anyway. Unfortunately, it’s a 10 hour game (from my 99% run through). This should be spoiler free, just in case!
Continue reading “Paradise Killer”Suzerain
On the one hand, there’s a lot to like here. On the other hand, there’s also a lot of things that don’t quite work.
Continue reading “Suzerain”Kentucky Route Zero
I guess I can’t really say why I like Kentucky Route Zero. By all accounts, I should probably hate it. It has as little interaction as a visual novel, has a slow walking speed, is about as open to interpretation as anything imaginable, and you’d be forgiven for saying it was pretentious.
Continue reading “Kentucky Route Zero”Journey
Journey is considered by many to be one of the most beautiful, best sounding, and emotionally moving video games of recent memory. I am clearly in the minority, then, when I say that I found it lacking.
Continue reading “Journey”Solasta: Crown of the Magister
D&D 5e has been around for six and a half years now, but there are essentially only two cRPGs based on the 5e ruleset, both in Early Access. Here, I’m going to take a look at one. No, not that one.
Continue reading “Solasta: Crown of the Magister”Superliminal
The short: just play Antichamber and The Stanley Parable (which at time of writing would cost about the same amount).
The long:
Continue reading “Superliminal”Flash Games
Today, Flash dies. Or possibly the 21st. Or possibly not for a year or two as business applications will have procrastinated on moving to new technologies. But still, today will be the official death date, even if there are some throes for the next while.
Flash games were incredibly popular during what I would consider the adolescence of the internet. Newgrounds, Miniclip, and Kongregate were hubs of entertainment for bored children looking for free games. These days, the equivalents would be mobile games and indie Steam games – but where mobile games try to sap your time and money, flash games were just experiments by aspiring game developers or bored teenagers. Where indie Steam games are usually awful, flash games were, too. But at least they were free. And every once in a while you’d run across a gem. That’s hard to argue with.
Fun story: flash games were the first things I hoarded – er, “curated” – back when modems meant waiting multiple minutes for anything that dared to include audio at bitrates not meant for HitClips. Today, BlueMaxima’s Flashpoint has captured a staggering number of these games (close to 80,000) and preserved them (though my collection still includes a few that I need to curate into Flashpoint – though one of them I just can’t get to work, sadly). I figure this is a good time to remember a few of the good ones.
Continue reading “Flash Games”