Donut County

Donut County is Katamari Damacy meets…I’m not sure, actually. Anyway, instead of a growing ball of “stuff,” Donut County puts you in charge of an ever-growing hole (usually controlled by a capitalist raccoon) – the more stuff that falls in, the larger the hole. It’s a neat idea, but sadly there just isn’t much more than that. You eventually control a catapult to interact with mild puzzle elements, but it just doesn’t have the scale of Katamari to really feel worthwhile. Tier Three, but a high Tier Three.

Steam link

Subnautica: Below Zero

Some sequels take everything from the first game and are able to not only expand on the mechanics, but recontextualize what you learned in the first one. Some sequels aren’t so ambitious, but still provide an interesting continuation to a story couched in familiar mechanics. Then there are some sequels that add practically nothing new to the series and can, in fact, lower your opinion of the original entry.

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Paradise Killer

Paradise Killer is a game of three parts: an island exploration, a crime investigation visual novel, and a trial. There are serious flaws with all three of these parts, but it might be worth 5 hours anyway. Unfortunately, it’s a 10 hour game (from my 99% run through). This should be spoiler free, just in case!

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Journey

Journey is considered by many to be one of the most beautiful, best sounding, and emotionally moving video games of recent memory. I am clearly in the minority, then, when I say that I found it lacking.

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