Deus Ex: The Fall

Woooo! Deus Ex is making the jokes for me! Can I really describe it any better than they already have? This truly is…

 

They say you need three units of data to establish a pattern and we have four. True to the up and down nature of Deus Ex, we’re in stor for another Tier 3 piece of garbage. Yes, it’s still better than Deus Ex: Invisible War (not very hard) but it’s still a waste of space, bleached of value to all, save for the most die-hard Deus Ex fans, the incredibly bored or both. Deus Ex: The Fall truly is “The Fall” again of the series, leading me to believe that those in charge of the franchise are completely capable of making good games–and equally capable of taking advantage of their good game by shotgun-releasing a rushed water down piece of trash immediately afterwards in order to rake in the easy cash.

 

 

I don’t know. Maybe there was a demographic for this one. Maybe there was someone who played DE:Human Revolution and said, “You know, this is fun… but if I could only do it with slightly crappier graphics, then I’d really get my jollies.” Or what of the player that said “All this atmosphere, mood and attention to environmental detail is nice, but you know what would really make me happy? If I could just run through a bland soulless void.” Ah, but let’s not forget the fan that said “I really like how cool this is. The characters are cool, the writing is cool–the action, is cool. But… I’d be a lot happier if they redid it all exactly the way it was before and just the whole thing a little bit lame. Then it would a masterpiece.”

 

No. No one said that. No one in the history of time has said any of that. So why the heck did they make DE:TF?

 

 

Everything about this game is wrong and screams second-hand generic-man FPS-shooter. The weapon selection is wrong. The fact that you SELECT weapons in the middle of a mission from a menu is wrong. The dopey stand-and-shoot-bot AI is wrong. The extremely simplified combat is wrong. The main character looking exactly like the main character from Human Revolution right down to the DAMN SUNGLASSES but NOT ACTUALLY BEING the main character from HR is wrong. The bland characters are wrong. The opening being a cheaply done copy of the opening of HR with the whole talking faceless heads with voice synthesizers is wrong. The hacking game consisting of pointing and clicking on where you want to hack is pointless, insultingly time-wasting and wrong. The incessant popups that break up the beginning of the game to teach you the dumbest things are wrong. The consistent in-game menus bugging out when doing something as simple as trying to click a button is laughably wrong. Taking cover being horribly clunky yet overly powerful against the mindless AI is wrong. The removal of the ability to jump is wrong. The quick-time instant kills that add nothing to the game are wrong.

I just… I just don’t know what to say anymore. Games like this just make me sad… and never want to trust companies with good games ever, no matter how many other well-made titles released in the past. I’d rather they made a game with the same graphics, in the same engine, with the SAME MODELS as the original Deus Ex than play this sloppy fiasco. Maybe I really should only play every other Deus Ex game.

Steam Link

 

One thought on “Deus Ex: The Fall

  1. This confused me. Then I saw it was also released for iOS and Android. Everything is clear now: gotta have feature parity with mobile, amirite?

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