Trine 2

 

Trine 2. Okay, is that 3+3, 3(2), 3^2 or… I mean, I’m trying here.

 

I’m… not against Trine 2 but… it just feels like more of Trine 1. I simply don’t have anything interesting to say beyond that point. You still play as the same 3 from the first game; a thief with a grappling hook, a wizard that creates boxes and a warrior that smashes things. You still obtain exp potions to gain new abilities. You still solve well-made puzzles and fight simple battles.

 

 

It’s still a Tier 2 game and I’m sure if you played through both you could point to certain differences. That being said, I’m not… disappointed necessarily… just nonplussed. The quality level of Trine 2 is comparable to the first and it has the same beautiful visuals with charming narration. If you liked Trine 1 and wanted more of the same, then this game would make you happy. As for me, I almost wish they had taken this as an opportunity to try something different with a new trio of fresh heroes. That would be an interesting pattern–Trine, a game always about 3 heroes but always 3 very different heroes. I think it would be fun both thematically and mechanically if the heroes were something odd, like maybe a chef, a fisherman and an artist. Or perhaps a lawyer, a gambler and a doctor. Trine 2 is at least consistent, which is more than I can say about most sequels.

Steam Link