Huh. Another point-and-click adventure game. While I’d like to say that I enjoyed my time playing Nikopol, three things prevented that. (As a bonus problem: the game supports widescreen resolutions, but doesn’t actually render the game in widescreen – I’ve never run across that before.)
First was that the game was actually too detailed. It’s hard to figure out what is a thing you’ll need and what is a thing that exists only for background. This is made worse when the things you can pick up change as you go through the game.
Second was that the puzzles I encountered in the first level were… not terribly intuitive. In fact, I think it’s the fastest I’ve looked up a walkthrough since I didn’t want to waste my hour. It turns out that was unavoidable. The puzzles that exist, beyond being unintuitive, also don’t make a whole lot of sense story-wise. For example, I was supposed to bring a portrait of my father, as seen above. However, instead of just bringing the reel of film, I have to actually paint the portrait.
My third trouble was that the little story I did run across didn’t seem particularly engaging. This game is apparently based on a series of graphic novels, so I would recommend reading those rather than playing this game.
So sadly, this must go to Tier Three. It’s only a dollar right now, but I can’t even recommend it when there are games like Broken Sword 5 I have yet to play.
When I want to show someone an already existing picture, I always spend the time to carefully hand-craft a detailed painting for them. It just makes the whole act that much more personal. Besides, it’s not like everyone walks around with cameras in their pockets these days!