The Legend of Heroes: Trails in the Sky

Fantastic advice by the first shopkeeper in the game, right there.

Legend of Heroes: Trails in the Sky is a JRPG with four incredibly frustrating mechanics.  First, the mouse jumps to where it thinks you’ll want to click in every single menu.  This is disorienting while learning, and I really wish there were a way to stop it.  Second, the text scrolls by so very slowly, and there’s no way to make it all appear at once as you can in most games.  Third, the movement speed is actually too fast.  I didn’t think I’d ever say that, but there it is.  Traversing the map is actually more difficult due to how quickly you move.  Fourth and finally, the introduction is a five minute cutscene followed by a tutorial that simply dumps the unusual mechanics on you and forces you to listen to people tell you how to play an RPG for the five hundredth time.

Despite those four quirks (which I had to get out of my system), there is a lot of potential here.  I kept playing through them – which should say something – and found myself excited to hear more of the story and learn more about the world.  From what I understand, this is a classically sprawling, heroes-in-the-making story – and I love those.  My biggest actual complaint was that the game hasn’t yet passed the Bechdel test – which might be unfair given how much I’ve played, but I still bring up because such a large part of the pre-prologue had to do with the gender of one of the co-protagonists.  From what I’ve heard and read, I don’t expect that to be a problem going forward.

I’m excited to see where this goes – Tier One.

Steam link

One thought on “The Legend of Heroes: Trails in the Sky

  1. If you continue this one, you’ll have to tell me if you like it. After 39 hours (some of which had to have been idle) I concluded that the combat’s complexity had never evolved beyond “tell main-character girl to use spinny staff move to kill everything” and the story had remained a stale string of unconnected McGuffins. Maybe I just needed to give it more time.

Comments are closed.