Anomaly: Warzone Earth

A reverse tower defense game that could almost scrape by as a phone or flash game.  I think I could play it on an iPhone and have fun, but there just isn’t enough there to make it worth my full attention.  This may be because I was limited to an hour, but it just didn’t seem to have depth.

Steam link

Pathologic HD (Completed)

You can’t save everyone.

The longer you play games, the more you fall into the pattern of genre expectation. We have certain expectations of body counts in our FPS’s, an acceptation of grinding in our JRPG’s and if we play hour Horror games and don’t experience at least a couple jump scares, we would consider ourselves misused. It is these patterns that form a groove into which the unknown becomes known, and wonder is replaced by predictability even before the game is played. Pathologic on the other hand, is what makes you remember that games can be anything but predictable.

Continue reading “Pathologic HD (Completed)”

Overgrowth

I first played a game called “Lugaru” back in 2005/2006.  In Lugaru, you played Turner, a ninja assassin rabbit – the combat was varied and interesting, since you played as a very low-health, high-speed character with an astounding jump (because, you know…rabbit).  Later, they announced a sequel (yet to be titled).  I pre-purchased it, and waited.  Actually, I’m pretty sure I bought it three times – once on their website when it was made available for pre-purchase, once in a Humble Bundle, and once on Steam (because I forgot both the email and the password to my original account).  During this time, they came out with hundreds of alpha builds (I played a few) in addition to lore-building comics and concept art.  Twelve years after, Overgrowth was released.  And people complain about Star Citizen taking a while.  THEY DON’T KNOW THE MEANING OF THE WORDS “worth the wait”.

Continue reading “Overgrowth”

Craft the World

I didn’t realize how bored I could be of a game just by reading its title.  I’m sure this could be a fine game, but in a genre so super-saturated it needs to be stellar for me to even consider it.

Steam link

Super Hexagon

 

This is a fun game – it feels a bit simple, but it is certainly challenging.  I would put this game in Tier One, except for one thing – I’ve played Thumper.  I’m not suggesting that these are the same games – but they’re the same type of rhythm avoidance game, and Thumper is the far more enjoyable one.  Still, I will likely pick this up after playing out Thumper, and there are far worse things you can spend $3 on.  Unless you get motion sick – in which case, this is probably the worst thing to spend money on.  See that screenshot?  Everything is spinning and you’re the triangle.

Steam link

Euro Truck Simulator 2

I’ve tried getting into Euro Truck Simulator 2 a couple of times, but never quite “got” it – it just felt like a dressed up version of Desert Bus (you just can’t beat the developer commentary in the remaster).  This time, however, it clicked.  As I was driving in to Glasgow, the rain started falling while I was listening to Time After Time on some Polish radio station.  It felt good.  It felt peaceful.  My commute isn’t that long these days, so this gives the perfect excuse to catch up on Podcasts.  I can definitely see myself playing this for many hours (even if it has Train Simulator levels of DLC problems) – though I’m now tempted to get a racing wheel….

Steam link

Viscera Cleanup Detail

This is a joke that gets boring after about five minutes.  This is what would happen if Goat Simulator tried to take itself seriously.  This is the definition of Tier Three – A game just not worth “finishing”.  That’s a pity, because it has a good joke in there somewhere.

Steam link

Dead Rising (Completed)

Believe it or not, I don’t have any screenshots of this game. Then again, I probably don’t need any, as popular as this game is. You’ve likely seen it before. Look. I could go into the big long anecdote about hours of soda-infused midnight shenanigans I pulled off in this game with friends howling in laughter behind me. I could tell you how I’ve waited 10 years to finally own a copy, so I could finish the damn thing. But I’m not going to. I’m just going to tell you, that this was not and is not one of the best zombie games I’ve ever played. It was and is one of the best games I’ve ever played. And here is a laundry list why.

Continue reading “Dead Rising (Completed)”

Chroma Squad (Completed)

Ah, yes. Chroma Squad–another game sadly lowered from Tier 1 to Tier 2.

It’s hard to quickly pin down the problems with Chroma Squad–in fact, there’s a lot of things that are great about it. I mean, we’ve got…

  • Generously customizable mock-power ranger team creation
  • A light-hearted atmosphere that leads to shenanigans
  • A bear who does the dance of death
  • A customizable Zord built out of cardboard boxes
  • A surprisingly tactical combat system & character stat/skill/equipment customization mechanics
  • A reasonably challenging final boss at the end
  • Powerups in the forms of hiring different advertising companies
  • Optional “quests” in the form of director’s instructions

 

Continue reading “Chroma Squad (Completed)”