I waffled quite a bit on where I was going to place this game. Though bits of the storytelling were fantastic, so many of the things that bother me about walking simulators were on full display. Then the game ended and I realized that What Remains of Edith Finch falls squarely into the “pretentious hints at something actually interesting, then an ending that resolves nothing” – similar to Old Gods Rising – but less insulting and with some interesting ideas – or NUTS, but with fewer mechanics.
Continue reading “What Remains of Edith Finch”Category: Completed
Dead By Daylight (“Completed”)

Dead by Daylight is pure, unbridled, frantic fun–if you let it be.
Donut County
Donut County is Katamari Damacy meets…I’m not sure, actually. Anyway, instead of a growing ball of “stuff,” Donut County puts you in charge of an ever-growing hole (usually controlled by a capitalist raccoon) – the more stuff that falls in, the larger the hole. It’s a neat idea, but sadly there just isn’t much more than that. You eventually control a catapult to interact with mild puzzle elements, but it just doesn’t have the scale of Katamari to really feel worthwhile. Tier Three, but a high Tier Three.
The Fermi Paradox
The Fermi Paradox asks the question: if the universe is as large and old as it appears to be, why is it that Earth harbors the only life we can see? The more amusing version of this is: why can we see any stars at all? Why haven’t they all been converted into Dyson Spheres in service to a previous civilization that arose a mere million years earlier than our own? Given our own rate of development, it seems likely that any civilization serious about survival would have already captured any suns it could. This article is about the game with the same name, though.
Continue reading “The Fermi Paradox”Subnautica: Below Zero
Some sequels take everything from the first game and are able to not only expand on the mechanics, but recontextualize what you learned in the first one. Some sequels aren’t so ambitious, but still provide an interesting continuation to a story couched in familiar mechanics. Then there are some sequels that add practically nothing new to the series and can, in fact, lower your opinion of the original entry.
Continue reading “Subnautica: Below Zero”Mass Effect – Legendary Edition
A trilogy that’s been on my list for a very long time. With the recent “Legendary Edition” out on Steam, I figured now is probably a good time to go and play them all.
Continue reading “Mass Effect – Legendary Edition”NUTS
I was definitely ready to make a list of squirrel puns while writing this review. Completing the game, however, drained me of all desire to make that effort. This is the first game I’m putting into Tier Four without hating it.
Continue reading “NUTS”Subnautica (Completed)
I’ve started writing this, but I’m still not sure where I’m going to put Subnautica, tier-wise. It’s certainly good – my initial opinion wasn’t too far off the mark. Still, my mind kept making comparisons to FarSky even though it’s been three and a half years since I played either of these games. In most ways, Subnautica is just a prettier, longer, and more complete version of FarSky. The trouble is that that includes the flaws as well.
Continue reading “Subnautica (Completed)”Dark Devotion (Completed)

Sure, she looks all important while standing in a completely dark room while a door opens in front of her revealing a blinding light beyond, but really she’s just standing there because she needs to wait for her eyes to adjust.
Myst: Masterpiece Edition
Myst is perhaps the most famous point and click adventure game series, surpassing both The Secret of Monkey Island and Broken Sword, in my opinion. When I was much younger, Myst was the game that always drew my eye and made me imagine the fantastic worlds that must lie within. For one reason or another, I never played it until now. After accidentally stumbling across C.G.P. Grey starting a playthrough of it on YouTube, I figured now was as good a time as any.
Continue reading “Myst: Masterpiece Edition”