Strange Antiquities is a semi-sequel to Strange Horticulture, to the point that I almost did not write this impression because the games are so similar and most impressions will overlap. Even so, this one will be short.
Continue reading “Strange Antiquities”Category: Tier Three
The Painscreek Killings
Okay, I had a plan for this to come out two days ago as a nice Halloween-themed special episode. But my utter non-interest in finishing what turned out to be the last ten minutes of this game meant I procrastinated, so here we are. Given that this is a murder mystery, I’ll do my best to get my thoughts out mechanics-wise without spoiling too much of the story (though I will be forced to talk about one thing in the very last part of the game which is kinda-sorta spoiler-related, though it is a spoiler more about the mechanics than the plot).
Continue reading “The Painscreek Killings”An English Haunting
An English Haunting wants to have its cake and eat it, too. Sadly, it doesn’t work that way.
Continue reading “An English Haunting”Hi-Fi Rush (Completed)
Killer Frequency
In some ways, Killer Frequency reminds me of Not For Broadcast. In others, it reminds me of Firewatch, and in some small ways it reminded me of 911 Operator. Unfortunately, in no ways did it actually strike me as a horror game, nor as a good representation of a radio operator during an emergency. Hm. Now I want to watch Pontypool again.
Continue reading “Killer Frequency”Hi-Fi Rush
I very much wanted to like this game. And I may go back eventually to try it out (I did – and added my thoughts at the end), but the aggressive tutorialization and cutscenes every ten seconds really got to me in my first half hour – to the point that I’m writing this instead of playing the game, which is never a good sign.
Assemble with Care
Assemble with Care is a game half about repairing items and half about someone meeting new people in a new city. Sadly, this one didn’t spark as much interest as I would have hoped.
Continue reading “Assemble with Care”Digital Devil Story – Megami Tensei [1987] – (OVA)
Digital Devil Story – Megami Tensei [1986] – (Novel)
What Remains of Edith Finch
I waffled quite a bit on where I was going to place this game. Though bits of the storytelling were fantastic, so many of the things that bother me about walking simulators were on full display. Then the game ended and I realized that What Remains of Edith Finch falls squarely into the “pretentious hints at something actually interesting, then an ending that resolves nothing” – similar to Old Gods Rising – but less insulting and with some interesting ideas – or NUTS, but with fewer mechanics.
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