Two Worlds II Castle Defense

Heheh. Ahaha… Aheheheh…. Ahahahah…. AHAHAH…. AHAHHAHAHAAHAHAHAHAHAAHA–

 

Oh we’ve got a winner here friends. A powerful winner. Something so strong that Topware Interactive made sure to protect it not only with a CD key, but with a limited activation via internet, or phone (international calls only please, for your convenience of course).

 

 

What you get when you finally break into the game is a pretty substandard tower defense game in the form of units summoned in place of towers and creeps in the form of monsters that attack your units. Units can only be summoned on summon circles, and there is no wall building whatsoever. There are less than 10 levels. The game asks you three questions. Can you remember the order, Knight, Archer, Priest? Can you click the upgrade button? Can you click the fast forward button after every single wave? If you can do these three things then you’re pretty much set. It gets a little more complicated than that and you’ll need to tinker around with your setup a bit in order to win against the boss waves, but honestly, is this even a real game anymore?

 

 

There are hundreds if not thousands of free and better XYZ Defense games online. If you like Tower Defense games, just play Gemcraft or Bloons. If you like games with Knights and armor, play any of the Souls or Mount and Blade games. If you like Two Worlds and you’re playing this game to get more Two Worlds exposure then… you’ll have to check yourself in, because I don’t work at an insane asylum. A Tier 3 brand of doldrums mirrored by a Tier 3 brand of uninspiring game play.

Steam Link