DUSK

Is this basically someone’s custom DOOM .wad made after watching Mandy? Yes. Do I particularly care? No. Why? Well, among other things, I was having so much fun that I forgot to take screenshots until well into the first chapter. Plus, you get to dual wield scythes.

There’s really not too much more to say, other than guessing what “Morale” is or how it affects gameplay (Edit: it functions as armor, halving damage taken). Amusingly, I only purchased this because it was in a bundle with AMID EVIL (also fun, but not quite as pure as this). Tier One.

Edit 2020-07-08: Having made it through Chapter 1, I’m finding Chapter 2 even more enjoyable. This is an excellent game.

Steam link

Infra

This is quite possibly the only game I’ve played that starts you out sitting through a meeting and going through a PowerPoint. I honestly could not tell you if it was meant to be serious or not; it seems to be since it is the introduction to the game and meant to set the stage for a banal start, but it’s just so ridiculous I can’t be sure.

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Factorio

Factorio is what happens when somebody like Zachtronics gets their hands on Terraria/Minecraft (though as far as I know the developers have nothing to do with any of those games). Where Minecraft is a medieval-ish fantasy sandbox, Factorio is a game about automation and logistics. It’s a game about crafting, but there’s an achievement for beating the game while crafting fewer than 111 items yourself. It’s also incredibly long – I’ve played for 9 hours, and I’ve apparently only really finished the Phase 2 gameplay (automating your basic science production), though an hour or two of that was getting the right mod list.

It’s hard for me to get addicted to games in the same vein as Minecraft, and I was definitely burning out towards the end of my 9 hours. Still, there are a lot of things to like about Factorio – for example, if you want to craft something complicated, you can just click on it in your craft screen and all the component bits will be crafted automatically in your inventory without you having to worry about it – which is very very nice. I definitely see myself beating it eventually. Tier One for now.

EDIT: It’s now Monday and I’ve played another 16 hours since posting this on Saturday. As it turns out, a game that you can waste a lot of time with is quite attractive when you’re stuck at home.

Steam link

Streets of Rogue

It’s hard to argue with Streets of Rogue. It’s a rogue-lite that reminds me a lot of Heat Signature (though with quite a bit more “stuff” to it) and a little bit of Golden Krone Hotel. The soundtrack is good, there’s a good sampling of fun mechanical interactions, and the various unlockables will mean you have quite a bit of work to do to get everything (whether that’s a good thing or not is my only real complaint). I was going to write more, but that about covers it.

Steam link

Not for Broadcast

It’s not often that I play a game that hooks me so completely, nor one that I buy (pre-order, even, against my usual policy) after playing the demo. Not for Broadcast, though, did both (the only other I can think of, had I known about it before it came out, would be The Stanley Parable). You play some schmuck who ended up in a television broadcast center after the previous editor decides to fly off somewhere and get smashed.

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Stone Story RPG

I find myself unsure. On the one hand, this is a fun little RPG with an interesting twist: you don’t directly control your character, only their equipment. You venture forward and defeat enemies, equipping and unequipping things as you go to give yourself the greatest advantage or solve puzzles. On the other hand, the game has taken influence from idle games. On the third hand, it has a built in scripting language so you can automate yourself away. Whether that’s a positive or negative, I’m not sure.

Oh also, it’s entirely made out of ASCII art, but you probably figured that one out.

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